FromSoftware president Hidetaka Miyazaki and Arrowhead Game Studios creative director Johan Pilestedt both emphasize the importance of difficulty in game design. Miyazaki acknowledges the studio’s commitment to creating challenging games like Elden Ring, stating that lowering the difficulty would not align with their vision. Pilestedt, in agreement, believes that a game for everyone is a game for no one. Both developers understand that difficulty is not just about making the game hard for the sake of it, but about evoking emotions and creating a unique experience for players.

It’s clear that not everyone enjoys challenging games like those developed by FromSoftware. Some players may only feel relief, rather than accomplishment, after overcoming difficult challenges. Pilestedt acknowledges that catering to a select audience is important, as not everyone will appreciate the same approach to game design. By focusing on a specific audience, developers can create games with personality and friction that make them stand out in the industry.

Arrowhead Game Studios, known for games like Helldivers 2, also believes in challenging players creatively. The studio’s motto, “A game for everyone is a game for no one,” reflects their commitment to creating unique and challenging experiences. Helldivers 2, while brutal in its difficulty on higher levels, offers a specific experience that caters to a particular audience. By challenging the creativity of players, Arrowhead aims to provide a game that stands out in the industry.

Both Miyazaki and Pilestedt agree that the gaming industry is big enough to accommodate a variety of experiences for different audiences. While challenging games like Elden Ring may not appeal to everyone, they provide a unique experience for those who enjoy them. By embracing diversity in game design, developers can create experiences that cater to specific audiences and offer something new and exciting for players of all ages.

Ultimately, the importance of difficulty in game design lies in the ability to evoke emotion, challenge creativity, and create unique experiences for players. While not everyone may enjoy challenging games like those developed by FromSoftware and Arrowhead Game Studios, there is a dedicated audience that appreciates the depth and complexity of such games. By staying true to their vision and focusing on creating experiences that stand out, developers can continue to push the boundaries of game design and offer something special to players around the world.

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