The announcement of the sequel to the satirical space RPG The Outer Worlds back in 2021 had fans excited. However, since then, there has been a lack of updates on the progress of the game. Developers Obsidian seemed to have shifted their focus towards other projects such as Avowed and Grounded, leaving Outer Worlds 2 in the shadows. In a recent hour-long interview with Limit Break Network, Obsidian’s studio head Feargus Urquhart shed some light on the challenges faced during the development of Outer Worlds 2, particularly during the Covid-19 pandemic.

Despite the initial enthusiasm for Outer Worlds 2, there were discussions within the studio about reallocating resources to focus solely on Avowed, especially during the uncertain times brought on by the pandemic. Urquhart mentioned that there were concerns about whether they should halt development on Outer Worlds 2 and concentrate on Avowed instead. This decision-making process was complicated by the fact that Grounded had not yet been released from Early Access, adding further pressure on the team to juggle multiple projects simultaneously.

Ultimately, Obsidian made the decision to continue working on Outer Worlds 2 while acknowledging the possibility of delays. The studio recognized that they were going through a challenging phase but remained committed to delivering quality games. Urquhart emphasized the importance of staying on track and seeing the development of all their projects through to completion, even if it meant adjusting the initial timelines. Despite the setbacks, Urquhart expressed confidence in the team’s ability to deliver exceptional titles.

The interview also delved into the complexities of managing multiple projects concurrently. Urquhart highlighted the significance of leveraging third-party tools like Unreal Engine to streamline the development process. By utilizing established tools and technologies, Obsidian aimed to optimize their workflow and enhance collaboration across different teams working on various projects. This approach was crucial in ensuring efficiency and maintaining high standards of quality across all their games.

As Obsidian navigated through the challenges of the past year, they remained focused on their long-term goals. The studio’s experiences with projects like Grounded and Avowed had provided valuable insights and a solid foundation for future endeavors. With Outer Worlds 2 currently in development and set to leverage the latest tools and technologies, Obsidian was optimistic about creating a new generation of captivating games that would push boundaries and delight players.

Reflecting on the development journey of The Outer Worlds 2, it becomes evident that creating a sequel to a beloved title comes with its fair share of challenges. The uncertainties brought on by the pandemic forced studios like Obsidian to make tough decisions and adapt to a rapidly changing environment. While the road may have been rocky at times, Obsidian’s unwavering dedication to their projects and commitment to excellence have seen them through the toughest of times. As fans eagerly await the release of Outer Worlds 2 and other upcoming titles, it’s clear that the future is bright for this innovative studio.

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