The launch of Tony Hawk’s Pro Skater 3+4 has ignited a passion-fueled revival among skateboarding fans and gaming enthusiasts alike. This latest iteration—though technically arriving in early access—serves as a fertile ground for creativity, particularly thanks to the vibrant modding community. Unlike traditional game releases, which often leave players at the mercy of developers’ predefined
PC
The postponement of Subnautica 2 into 2026 marks more than just a scheduling hiccup; it represents a significant upheaval within the gaming industry’s creative and corporate landscapes. Fans, having eagerly anticipated the sequel, now face an extended wait that dampens excitement but also exposes the murky dealings behind the scenes. From the outset, it’s clear
In the world of video game development, few projects embody resilience like Routine. Conceived in the early 2010s, the game has endured nearly a decade of silent anticipation, frustration, and hope. Its ongoing development signifies more than just a delay; it reflects an unwavering commitment to crafting an atmospheric horror experience rooted in a nostalgic
In the realm of modern gaming, the thrill often stems from overcoming difficult obstacles, immersive worlds, and clever mechanics. However, some developers are pushing beyond conventional boundaries by introducing elements that evoke visceral reactions, challenging players to confront mortality in their virtual pursuits. The latest example of this is a mod for a co-op mountain-climbing
In an era where gaming communities are fiercely loyal and highly sensitive to shifts in development plans, the cancellation of a highly anticipated project like Hytale resonates deeply within the sandbox genre. Hytale, envisioned as an expansive, adventure-rich successor to the beloved block-building games, had captured the imagination of countless fans seeking a vibrant, story-rich
The recent surge in activism surrounding the preservation of digital entertainment signifies more than just a popular petition — it embodies a fundamental shift in how gamers perceive their rights and influence. The “Stop Killing Games” campaign exemplifies this growing movement, where individual voices coalesce into a powerful force capable of challenging corporate practices. Historically,
The latest updates for Manor Lords have been conspicuously absent, a stark contrast to the rapid-fire patches often seen in early access titles. While many players might dismiss such delays as a sign of stagnation, this hiatus reveals a more ambitious and carefully calculated development process. Slavic Magic, the studio behind this medieval city builder,
The latest update for The Sims 4 introduces some ostensibly innocuous features—glass walls and rooftop plants—that initially seem to enhance creative freedom. However, a deeper examination reveals that these additions symbolize a troubling shift in game design, blurring the lines between playful customization and the potential for abuse. The capacity to build transparent, prison-like enclosures
In the ever-evolving landscape of the video game industry, strategic decisions often serve as bellwethers of broader corporate philosophies. Ubisoft’s recent choice to delegate the publishing duties of *Heroes of Might and Magic: Olden Era* to Hooded Horse reflects a nuanced shift that warrants careful analysis. Traditionally, publishers like Ubisoft relied on their extensive resources
The realm of video gaming is notorious for its unpredictability and fluctuating audience interests. Capcom, a stalwart in the industry, has long been known for its timeless franchises, particularly the Resident Evil series. Yet, recently, they took a fateful plunge into multiplayer territory that has left both fans and critics discombobulated. The announcement of Resident