In recent years, the desire to expand human horizons has taken on an almost feverish intensity. Among the personalities who champion this cause is Hideo Kojima, a visionary game designer known for pushing boundaries and questioning conventions. When he openly expressed his wish to travel to outer space and create a game suited to the
PlayStation
As the anticipation builds for “The Witcher 4,” a multitude of conversations has emerged regarding its status as both a sequel and a technological milestone in the realm of video games. CD Projekt Red (CDPR), the visionary developers behind this coveted franchise, face unique challenges, especially when distinguishing between what has been showcased in tech
In the realm of video games, especially within the open-world genre, size often seems to be equated with quality. However, Techland’s upcoming title, *Dying Light: The Beast*, is challenging that norm through a refreshing lens. Rather than stretching its resources to create a gargantuan map filled with empty space, Techland focuses on crafting a world
Capcom, a titan in the fighting game genre, is stirring excitement among fans with the announcement of a new wave of costumes for Street Fighter 6. This has reignited conversations surrounding the game, particularly its somewhat underwhelming wardrobe options compared to its predecessors. Despite being well-received overall, Street Fighter 6 has faced scrutiny over its
For long-time followers of the Resident Evil franchise, the anticipation surrounding the upcoming title, Resident Evil Requiem, has reached a fever pitch. Particularly intriguing is the conspicuous absence of iconic character Leon Kennedy in the marketing and promotional materials for the game. Despite persistent rumors suggesting that Leon—a fan-favorite since his debut in Resident Evil
The gaming landscape has recently witnessed the highly anticipated release of *Death Stranding 2*, a sequel that has already stirred conversations and generated intrigue among fans since its launch yesterday. While a select group of players embraced the new landscapes of Mexico and Australia, visionary creator Hideo Kojima was meanwhile immersed in the spectacle of
In an era where video games prioritize accessibility and broad appeal, “The Outer Worlds 2” stands as a testament to the power of choice and the reward of commitment. Game director Brandon Adler’s vision challenges the contemporary norm of catering to every player demographic. Instead, he advocates for a focused approach, where the essence of
In an era where chaotic item management rules the kart racing genre, Sonic Racing: CrossWorlds takes a strikingly different approach by discarding items in its initial design phase. This audacious move is heralded by Takashi Iizuka, a seasoned producer in the Sonic series, who emphasizes the creators’ intent to craft a game grounded in fair
In the competitive arena of video game development, striking the right balance between ambition and achievable perfection is crucial for resonance with the player base. Tymon Smektala, the director of the Dying Light franchise, offers a candid reflection on this intricate balance. He emphasizes that certain areas of the game must be polished to near
The recent launch of Dune: Awakening has sent ripples through the gaming community, captivating 189,333 players within just a few days. With 66,085 players currently exploring the arid landscapes of Arrakis, the game’s initial reception has been largely positive. However, a notable caveat exists; many players have expressed frustration regarding the endgame content. As a