PlayStation

Recently, Rod Fergusson, the head of the Diablo franchise, stirred a significant conversation online when he proposed that action role-playing games (ARPGs) sharing similarities with Diablo should be termed “Diablo-likes.” This suggestion quickly garnered a backlash, raising questions about the validity and implications of genre labeling in an era where gaming is continually evolving. Fergusson
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For gamers who have journeyed through the sprawling world of Final Fantasy VII (FFVII), the myriad spin-offs and sequels can often feel like a diluting experience. Numerous adaptations of the beloved franchise have been released over the years, but few have managed to recapture the splendor and emotional depth of the original 1997 title. However,
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The gaming industry is often seen through a lens of success and excitement, especially with the recent accolade of Helldivers 2 winning four awards at the Golden Joysticks. This recognition reflects the constant innovation and creativity that define the gaming landscape today. However, amidst these celebratory moments lies a stark reality: the industry is grappling
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