The gaming community is abuzz with excitement over the recent North American release of Nightdive Studio’s “The Thing: Remastered,” which found its way onto the Nintendo Switch on December 5, 2024. This remaster breathes new life into the beloved cult classic from 2002, originally created by Computer Artwork and inspired by John Carpenter’s iconic 1982 horror film. However, gamers in Europe have been left in suspense as they await its long-anticipated arrival on their own eShops.
Despite its successful debut across the Atlantic, the European version of “The Thing: Remastered” has faced significant delays, frustrating many eager fans. Current reports suggest that the game has yet to appear on any European Nintendo websites, with players having little choice but to wait patiently. To add to the intrigue, a recent update indicated that the game is now visible on the Nintendo Switch eShop within the UK and Spanish regions, with prices set at £24.99 and €27.99, respectively. This surprising update shows that, while the game remains elusive online, it is indeed available for purchase directly through the console.
The Waiting Game
While the news of its availability is promising for gamers in Europe, the masterclass in anticipation continues. Nightdive Studio has reassured fans that the remastered edition of “The Thing” has been submitted to Nintendo of Europe, yet its appearance on European eShops remains pending. It seems likely that the game is currently stuck in the holiday backlog, leading to speculation that European gamers may have to wait until 2025 for full access. In the interim, those desperate to experience the game’s resurgence can sidestep regional restrictions by creating a North American Nintendo Account, though many players prefer to maintain the integrity of their European profiles.
The US reception of “The Thing: Remastered” has been a topic of discussion since its launch. Initial reviews praise Nightdive Studio for their efforts to revive a title that embodies a mix of memorable gameplay and notable flaws. Critics have identified the remaster as “fun but flawed,” suggesting that while the experience captivates for a portion of its playtime, it may not fully live up to the expectations set by its predecessors. As excitement builds, many players will be keen to see if European reviews mirror the enthusiasm or frustrations seen in North America.
As European players eagerly await the arrival of “The Thing: Remastered,” the gaming community is forced to engage in a waiting game of both patience and speculation. The sentiment surrounding the game’s delayed launch illustrates the challenges of regional distribution in the world of gaming while reigniting interest in a classic that is fondly remembered. Whether it launches in time for the New Year or slips into the horizon of 2025, one thing is certain: the anticipation for this nostalgic experience is palpable.
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