As the highly anticipated PC release of Ghost of Tsushima approaches, players are eagerly awaiting the chance to delve into the Director’s Cut on Steam. However, amidst the excitement, developers Nixxes and Sucker Punch have dropped a bombshell – multiplayer functionality will not be available on the Steam Deck. This comes as a disappointment to many, as the co-op mode requires a PlayStation Network account login, which is not supported on the Steam Deck platform.

Despite the recent announcement that players will not need a PSN account to enjoy the single-player campaign or the Iki Island expansion, the mandatory sign-in for the co-op Legends mode poses a significant hurdle. The decision to tie multiplayer functionality to the PSN account has raised concerns among the gaming community, especially in light of past controversies surrounding similar requirements.

While Ghost of Tsushima Director’s Cut will technically be playable on the Steam Deck for solo gameplay, the lack of multiplayer support has led to the game being marked as ‘Unsupported’ on the platform. According to the developers, the integration of PlayStation Network features necessary for the co-op mode to function properly is not compatible with the Steam Deck’s system. This limitation has left many players frustrated, especially those who were looking forward to enjoying the game on the go.

Adding to the frustration is the fact that cross-play between PlayStation and PC users will only be available in a beta form at launch. This means that players will have to manually invite their friends to play together, rather than being automatically matched with users on different platforms. While this may not be a major issue for coordinated group play, it presents a challenge for solo players looking for a quick and seamless multiplayer experience.

In a surprising turn of events, it was revealed that Ghost of Tsushima’s PC port will not be available in nearly 180 countries, including Japan where the game is set. This limitation is attributed to the PSN login requirement for the Legends mode, which has led to the exclusion of these regions from the game’s availability. This move reflects a broader concern about the impact of platform-specific restrictions on the accessibility of games to a global audience.

In light of these recent developments, it begs the question – is the mandatory PSN login for multiplayer modes truly necessary? The complications and limitations it introduces raise concerns about the overall player experience and accessibility of games across different platforms. As players eagerly await the PC release of Ghost of Tsushima, the issues surrounding multiplayer functionality highlight the need for a more seamless and inclusive gaming experience for all.

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