Baldur’s Gate 3’s performance director sheds light on the controversial bear smooching scene that went viral before the game’s release. Larian Studio, the developer behind the RPG, strategically promoted this unique feature of engaging in intimacy with a druid transformed into a grizzly bear. The clip quickly gained traction on the internet, attracting attention from players seeking out-of-the-ordinary experiences in a fantasy setting.

During the Game Developers Conference talk by performance director Greg Lidstone, the topic of bear-human intercourse naturally surfaced. An audience member inquired about the involvement of an intimacy coordinator in overseeing such unconventional sex scenes. Lidstone humorously reflects on his journey that led to orchestrating a scene involving a bear, highlighting the deliberate decision to introduce an intimacy coordinator for sensitive and potentially challenging content. In the past, experiences with intimate scenes in video games lacked the support of professionals like intimacy coordinators, creating a “Wild West” environment that lacked proper guidance.

Lidstone emphasizes the importance of having an intimacy coordinator, Enric Ortuno, present during the creation of the bear smooching scene in Baldur’s Gate 3. Through a Zoom call, discussions with Ortuno reassured the team that he was equipped to ensure the safety and comfort of the actors involved in the scene. The presence of an intimacy coordinator helps navigate the complicated dynamics surrounding intimate scenes, providing support for both the actors and the director to make appropriate decisions.

By incorporating an intimacy coordinator into the creative process, Baldur’s Gate 3 prioritized the well-being of the actors and addressed potential challenges that arise from depicting intimate interactions in a video game. Lidstone acknowledges the complexities of directing such scenes and the need for professional guidance to maintain a respectful and safe environment for everyone involved. The decision to involve an intimacy coordinator reflects a conscientious approach to handling sensitive content in a responsible manner.

The behind-the-scenes insights shared by Baldur’s Gate 3’s performance director offer a glimpse into the thought process and considerations that went into creating the game’s memorable bear smooching scene. By embracing the role of an intimacy coordinator and prioritizing actor safety and comfort, the development team demonstrated a commitment to professionalism and respect in portraying intimate content within the game. The inclusion of professional support in such creative endeavors sets a positive example for the industry and highlights the significance of ensuring a safe and supportive environment for all involved.

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