No Rest For The Wicked’s rocky start in Steam Early Access left many players frustrated with performance issues and other bugs. However, the developers at Moon Studios have quickly responded with their first hotfix, focusing on balance improvements and core system changes. While performance enhancements are promised for the future, this update aims to address immediate concerns.

The latest update brings a slew of changes to the game’s balance, including reductions in durability damage taken, repair costs, stamina costs, and fall damage. Additionally, the drop rate on Repair Powders has been increased, providing players with more opportunities to maintain their gear. Loot adjustments have also been made, introducing more weapons into Fillmore’s Pre-Sacrament Loot Table and reducing the drop rate of Fallen Embers.

In addition to balance changes and loot adjustments, the hotfix also addresses stability issues. A crash that could occur when quitting out to the main menu has been fixed, improving the overall performance of the game. Bug fixes include improved inventory navigation, fixing a jump at the Potion Seller Cave, blocking off an out of bounds area in Nameless Pass, and removing lingering developer tools.

Despite the initial challenges faced by No Rest For The Wicked, user feedback has been instrumental in shaping the direction of the game’s development. Durability and repair costs were common complaints among players, leading to the prioritization of balance changes in the recent hotfix. Moon Studios is committed to addressing player concerns and has outlined a list of known issues with solutions on the horizon.

As No Rest For The Wicked continues to evolve in Steam Early Access, players can expect further performance improvements, remappable controls, and ongoing bug fixes. The developers are dedicated to creating a satisfying gameplay experience for dodge-roll melee enthusiasts and are working diligently to redeem the game’s reputation. Stay tuned for more updates and enhancements as No Rest For The Wicked takes on new challenges and embraces player feedback.

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