The year 2023 has undeniably been a phenomenal one for the quality of games released. However, behind this success lies a deep-seated crisis plaguing the people who tirelessly create these immersive experiences. The Game Awards, a prestigious event in the gaming industry, failed to highlight this distressing reality. With thousands of workers losing their jobs and an increasingly limited number of job openings, the games industry has become a volatile and precarious environment.

Estimates suggest that between six and seven thousand workers have been laid off in the gaming industry this year alone. Regardless of the size or success of the studios, no one has been spared from these unfortunate job losses. Moreover, the individuals who have been let go now find themselves competing for a dwindling pool of job opportunities. Jakin Vela, the executive director of the International Game Developers Association, referred to this period as one of the most unstable phases in the games industry over the past 15 years. The repercussions of these layoffs cannot be ignored, and it is essential for industry leaders to address these pressing issues.

Geoff Keighley, the mastermind behind The Game Awards, cannot be blamed for these extensive layoffs. It is important to acknowledge that downsizing is a regular occurrence in various industries, including gaming. However, as a prominent figure in the gaming community, Keighley should recognize the circumstances under which these celebrated games are made. In the past, Keighley demonstrated a sense of responsibility when he spoke out against abuse, harassment, and predatory practices at Activision Blizzard. His platform grants him a tremendous amount of power and visibility, which he can wield to foster positive change within the industry.

During this year’s awards show, Keighley and developers discussed the profound impact video games have on culture and their potential to shape minds and perspectives. However, these discussions felt hollow and superficial, with developers being abruptly cut off or given limited speaking time. The Game Awards purports to celebrate and acknowledge the achievements of those who create video games. Yet, the harsh reality remains that these games would not exist without the efforts and dedication of the people behind them. The failure to acknowledge the struggles faced by these individuals is, at best, a neglect of platform responsibility and, at worst, an act of cowardice. Keighley has showcased his ability to engage with the wider gaming community in the past, raising questions as to why he chose to prioritize superficial aspects of the industry.

It is crucial for The Game Awards, as an influential platform within the gaming industry, to shed light on the hardships faced by game developers and workers. By recognizing the challenges and demanding improvements to working conditions, the awards show would take a critically important step towards fostering a more inclusive and supportive environment for all stakeholders. The power that Keighley and others in influential positions hold should be utilized to bring about positive change and ensure that everyone feels safe and supported in their creative endeavors.

Beyond the spectacle and excitement of The Game Awards lies an industry whose success is heavily dependent on the labor and well-being of its workers. This reality must not be overshadowed by glitz and glamour. The output of the gaming industry is a direct result of the collective effort of countless individuals who pour their passion and dedication into these virtual worlds. As consumers and enthusiasts, it is essential for us to rally behind those who bring our gaming experiences to life and advocate for a more compassionate and sustainable industry.

The Game Awards missed a crucial opportunity to address the distressing reality faced by game developers and workers in the gaming industry. With an increasing number of layoffs and a scarcity of job opportunities, the games industry is experiencing a grave crisis. It is imperative for industry leaders, including Geoff Keighley, to use their platforms to raise awareness, demand change, and create a more supportive and inclusive environment for those who contribute to the creation of the world’s best games. It is time to move beyond the glitz and glamour and recognize the true value and dedication of the individuals behind the scenes.

Tech

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